#ifndef QXGAME_PHYSICIAN_H
#define QXGAME_PHYSICIAN_H

#include "Hero.h"

class Physician : public Hero {
public:
    Physician();
    ~Physician() override = default;
    void OnAttack(const std::vector<std::shared_ptr<Character>> &characters) override;
};


#endif //QXGAME_PHYSICIAN_H
